Beginner C++ Game Programming Tutorial 0

From Chilipedia
Revision as of 00:02, 31 July 2016 by Chili (Talk | contribs) (Video Timestamp Index)

Jump to: navigation, search

This tutorial introduces the Beginner C++ Game Programming Series and walks you through the setup required to follow along with Chili. It also explains who the series is intended for, the goals and outline of the series, and tips on how to succeed, but you can skip all that bullshit if you have crippling ADD.

Concepts Taught

Video Timestamp Index

  • Intro 0:00
  • Why C++ 0:55
  • Overview of entire curriculum 1:57
  • Required software, hardware, and knowledge 2:44
  • Setup of Visual Studio and the Framework 3:26
  • Don't freak out about the Framework 6:05
  • Talk about the solution folder and source files 7:52
  • Configuration of the Visual Studio UI 8:57
  • First compile and run 9:52
  • Yo where the .exe at tho? 11:13
  • First line of code and challenge (Homework) 12:07
  • How to interact with Chili / get programming help on the Forum 14:27

Homework

The homework for this lesson is to experiment with the PutPixel() function and deduce the meanings of the five function parameters. The solution to this challenge is given at the beginning of the next tutorial.

Download Links

See also