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- 21:41, 21 September 2019 (diff | hist) . . (+7) . . Hardware 3D Series (C++ DirectX Graphics)
- 16:00, 19 September 2019 (diff | hist) . . (+1) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 19:13, 14 September 2019 (diff | hist) . . (+252) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Topics Covered) (current)
- 19:10, 14 September 2019 (diff | hist) . . (+54) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Video Timestamp Index)
- 02:26, 7 September 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Video Timestamp Index)
- 00:45, 7 September 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Errata)
- 00:45, 7 September 2019 (diff | hist) . . (+231) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Topics Covered)
- 00:43, 7 September 2019 (diff | hist) . . (+63) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Video Timestamp Index)
- 10:04, 4 September 2019 (diff | hist) . . (+29) . . Intermediate C++ Game Programming Tutorial 10 (→Video Timestamp Index)
- 15:36, 28 August 2019 (diff | hist) . . (+118) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Errata)
- 15:35, 28 August 2019 (diff | hist) . . (+23) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Errata)
- 15:34, 28 August 2019 (diff | hist) . . (+5) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Errata)
- 11:36, 28 August 2019 (diff | hist) . . (+103) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Errata)
- 11:32, 28 August 2019 (diff | hist) . . (+288) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34
- 23:19, 27 August 2019 (diff | hist) . . (+1) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Video Timestamp Index)
- 22:30, 27 August 2019 (diff | hist) . . (+15) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34
- 22:29, 27 August 2019 (diff | hist) . . (+512) . . Hardware 3D Series (C++ DirectX Graphics)
- 22:24, 27 August 2019 (diff | hist) . . (+625) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 34 (Created page with "Normal mapping is like what texture mapping would be if it actually lived up to its name. Time to learn about tangent space all other such things. == Topics Covered == === Pa...")
- 20:31, 12 August 2019 (diff | hist) . . (+505) . . Hardware 3D Series (C++ DirectX Graphics)
- 20:30, 12 August 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 33 (→Video Timestamp Index) (current)
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