Difference between revisions of "Beginner C++ Game Programming Tutorial 20"

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(Video Timestamp Index)
(Video Timestamp Index)
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== Video Timestamp Index ==
 
== Video Timestamp Index ==
 
[https://youtu.be/UqN9svru_rg Tutorial 20 - Pt. 1]<br />
 
[https://youtu.be/UqN9svru_rg Tutorial 20 - Pt. 1]<br />
[https://youtu.be/jZOeRp8Nm20 Tutorial 20 - Pt. 2]
+
[https://youtu.be/jZOeRp8Nm20 Tutorial 20 - Pt. 2]<br />
 +
[https://youtu.be/rvWFlowWSkg Tutorial 20 - Pt. 3]
  
 
== Homework ==
 
== Homework ==

Revision as of 23:22, 3 February 2017

This is a three-part tutorial in which we play with our balls. Or something. Anyways, we'll finally put all that vector bullshit to good work doing some physics-y type shit.

Main Concepts Taught

  • Delegating constructors (Part 1)
  • Range-based for loops (Part 2)
  • Semi-fixed (upper-bounded) time step (Part 3)

Notes

The tutorial info for the Sound system can be found here.

Video Timestamp Index

Tutorial 20 - Pt. 1
Tutorial 20 - Pt. 2
Tutorial 20 - Pt. 3

Homework

TBA

Downloads

See also