User contributions
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- 20:41, 8 June 2019 (diff | hist) . . (+746) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 25 (Created page with "We incorporate the Assimp library into our engine, load a basic mesh, and we also get an impromptu lesson in Git manipulation. == Topics Covered == * Methods of integrating l...")
- 00:06, 2 June 2019 (diff | hist) . . (+44) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Part 3) (current)
- 23:50, 1 June 2019 (diff | hist) . . (+47) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Video Timestamp Index)
- 23:09, 1 June 2019 (diff | hist) . . (+114) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Topics Covered)
- 00:50, 26 May 2019 (diff | hist) . . (+36) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Part 2)
- 14:06, 25 May 2019 (diff | hist) . . (+47) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Video Timestamp Index)
- 14:06, 25 May 2019 (diff | hist) . . (+147) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Topics Covered)
- 00:10, 18 May 2019 (diff | hist) . . (+1) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24
- 00:06, 18 May 2019 (diff | hist) . . (+1) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 00:06, 18 May 2019 (diff | hist) . . (+524) . . Hardware 3D Series (C++ DirectX Graphics)
- 00:04, 18 May 2019 (diff | hist) . . (+922) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 24 (Created page with "In this tutorial we write our first non-trivial shader program--basic point light pixel shading with specular highlights. We take this opportunity to check out the functionali...")
- 09:14, 12 May 2019 (diff | hist) . . (+1) . . Hardware 3D Series (C++ DirectX Graphics)
- 02:25, 12 May 2019 (diff | hist) . . (+2) . . Hardware 3D Series (C++ DirectX Graphics)
- 01:55, 12 May 2019 (diff | hist) . . (+22) . . Hardware 3D (C++ DirectX Graphics) Tutorial 23 (→Topics Covered) (current)
- 23:10, 11 May 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 23 (→Video Timestamp Index)
- 19:35, 10 May 2019 (diff | hist) . . (+11) . . Hardware 3D Series (C++ DirectX Graphics)
- 19:34, 10 May 2019 (diff | hist) . . (+499) . . Hardware 3D Series (C++ DirectX Graphics)
- 19:33, 10 May 2019 (diff | hist) . . (+545) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 23 (Created page with "Adding a GUI system (imgui) to the engine to better help us control our tests. == Topics Covered == * Incorporation of ImGui into a D3D11 engine * ImGui window rendering in v...")
- 12:07, 10 May 2019 (diff | hist) . . (-2) . . Intermediate C++ Game Programming Tutorial 16 (→Errata)
- 12:07, 10 May 2019 (diff | hist) . . (+262) . . Intermediate C++ Game Programming Tutorial 16
- 16:42, 4 May 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22 (→Video Timestamp Index)
- 16:13, 4 May 2019 (diff | hist) . . (+20) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22
- 16:10, 4 May 2019 (diff | hist) . . (+502) . . Hardware 3D Series (C++ DirectX Graphics)
- 16:07, 4 May 2019 (diff | hist) . . (-609) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22
- 14:03, 4 May 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22
- 14:02, 4 May 2019 (diff | hist) . . (+2) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22 (→Resources)
- 14:02, 4 May 2019 (diff | hist) . . (+116) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22
- 13:31, 4 May 2019 (diff | hist) . . (+1,513) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 22 (Created page with "In this three-part tutorial, we take a break from Direct3D api stuff to set up a better system for organizing Drawables and Bindables. Low coupling, high cohesion, and dynamic...")
- 00:31, 28 April 2019 (diff | hist) . . (+199) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Topics Covered) (current)
- 00:28, 28 April 2019 (diff | hist) . . (+51) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Video Timestamp Index)
- 22:32, 24 April 2019 (diff | hist) . . (+45) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Video Timestamp Index)
- 22:07, 24 April 2019 (diff | hist) . . (+170) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Part 1)
- 11:33, 24 April 2019 (diff | hist) . . (-17) . . Beginner C++ Game Programming Tutorial 0 (→Download Links)
- 11:28, 22 April 2019 (diff | hist) . . (+11) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Topics Covered)
- 11:27, 22 April 2019 (diff | hist) . . (+11) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21
- 18:47, 20 April 2019 (diff | hist) . . (+88) . . Hardware 3D Series (C++ DirectX Graphics)
- 18:46, 20 April 2019 (diff | hist) . . (+429) . . Hardware 3D Series (C++ DirectX Graphics)
- 17:28, 20 April 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Video Timestamp Index)
- 23:26, 19 April 2019 (diff | hist) . . (+1,026) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 21 (Created page with "In this tutorial, we take a break from Direct3D api stuff to set up a better system for organizing Drawables and Bindables. Low coupling, high cohesion, and dynamic bullshits...")
- 20:30, 13 April 2019 (diff | hist) . . (+508) . . Hardware 3D Series (C++ DirectX Graphics)
- 20:28, 13 April 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 20 (→Video Timestamp Index) (current)
- 20:28, 13 April 2019 (diff | hist) . . (+625) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 20 (Created page with "First 3D cube, indexed solid color shader, and Z-buffer setup. Tons o fun to be had in this one bois. == Topics Covered == * 3D mesh rendering (Cube) * DirectX Math projectio...")
- 19:59, 6 April 2019 (diff | hist) . . (0) . . Hardware 3D Series (C++ DirectX Graphics)
- 19:59, 6 April 2019 (diff | hist) . . (+1,005) . . Hardware 3D Series (C++ DirectX Graphics)
- 19:56, 6 April 2019 (diff | hist) . . (+13) . . Hardware 3D (C++ DirectX Graphics) Tutorial 19 (current)
- 19:55, 6 April 2019 (diff | hist) . . (+705) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 19 (Created page with "The DirectXMath utility library gives you a buttload of ready-made routines for matrix and vector operations. SIMD support is the icing on the cake. == Topics Covered == * <c...")
- 19:55, 6 April 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 18 (→Video Timestamp Index) (current)
- 19:54, 6 April 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 18
- 19:54, 6 April 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 18
- 00:17, 30 March 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 18 (→Video Timestamp Index)
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