User contributions
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- 20:31, 12 August 2019 (diff | hist) . . (+505) . . Hardware 3D Series (C++ DirectX Graphics)
- 20:30, 12 August 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 33 (→Video Timestamp Index) (current)
- 16:32, 12 August 2019 (diff | hist) . . (+925) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 33 (Created page with "Time to take out the trash, i.e. clean up the <code>Drawable</code> / <code>Bindable</code> system. Going to create a central repository (<code>Codex</code> in chili parlance)...")
- 22:56, 4 August 2019 (diff | hist) . . (0) . . Hardware 3D Series (C++ DirectX Graphics)
- 22:52, 4 August 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 32 (→Video Timestamp Index) (current)
- 22:19, 4 August 2019 (diff | hist) . . (+506) . . Hardware 3D Series (C++ DirectX Graphics)
- 22:15, 4 August 2019 (diff | hist) . . (+869) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 32 (Created page with "Oh my gawd look at how sexy nanoboi is. Materials are the bomb-diggity. == Topics Covered == * Funky pointer to pointer bullshits * Indexing into Assimp materials * Iterating...")
- 00:12, 28 July 2019 (diff | hist) . . (+508) . . Hardware 3D Series (C++ DirectX Graphics)
- 00:10, 28 July 2019 (diff | hist) . . (+559) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 31 (Created page with "First person free mouse look camera using the DirectX Math LookAt matrix transformation function. == Topics Covered == * First person free mouse look camera * Fixing the trav...") (current)
- 18:06, 21 July 2019 (diff | hist) . . (+504) . . Hardware 3D Series (C++ DirectX Graphics)
- 15:58, 21 July 2019 (diff | hist) . . (+6) . . Hardware 3D (C++ DirectX Graphics) Tutorial 30 (→Topics Covered) (current)
- 15:58, 21 July 2019 (diff | hist) . . (+48) . . Hardware 3D (C++ DirectX Graphics) Tutorial 30 (→Topics Covered)
- 15:56, 21 July 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 30 (→Video Timestamp Index)
- 14:25, 21 July 2019 (diff | hist) . . (+569) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 30 (Created page with "Using Windows Raw Input to get that sweet-sweet relative mouse movement data directly from the device. == Topics Covered == * Registering devices to receive raw input from *...")
- 01:17, 13 July 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 29 (→Video Timestamp Index) (current)
- 01:06, 13 July 2019 (diff | hist) . . (+517) . . Hardware 3D Series (C++ DirectX Graphics)
- 00:24, 13 July 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 28
- 00:23, 13 July 2019 (diff | hist) . . (+13) . . Hardware 3D (C++ DirectX Graphics) Tutorial 29 (→Topics Covered)
- 00:18, 13 July 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 28 (→Notes)
- 00:17, 13 July 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 29 (→Topics Covered)
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