User contributions
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- 21:10, 16 December 2018 (diff | hist) . . (+1,357) . . Hardware 3D (C++ DirectX Graphics) Tutorial 0 (→Prerequisite Series)
- 20:51, 16 December 2018 (diff | hist) . . (+61) . . Hardware 3D (C++ DirectX Graphics) Tutorial 0 (→See also)
- 20:47, 16 December 2018 (diff | hist) . . (-394) . . Hardware 3D (C++ DirectX Graphics) Tutorial 0 (→Basic Plan for Hardware 3D)
- 19:13, 16 December 2018 (diff | hist) . . (+2) . . Hardware 3D (C++ DirectX Graphics) Tutorial 2
- 19:13, 16 December 2018 (diff | hist) . . (+130) . . Hardware 3D (C++ DirectX Graphics) Tutorial 2 (→WinAPI Functions A vs. W vs. Ex Versions)
- 19:12, 16 December 2018 (diff | hist) . . (+3,225) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 2 (Created page with "This video talks about the course syllabus for the Hardware 3D tutorial series (the shit we gonna learn) and the prerequisites for following this series (what you need to know...")
- 19:04, 16 December 2018 (diff | hist) . . (+2,268) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 1 (Created page with "This video talks about the course syllabus for the Hardware 3D tutorial series (the shit we gonna learn) and the prerequisites for following this series (what you need to know...")
- 18:57, 16 December 2018 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 0 (→See also)
- 18:54, 16 December 2018 (diff | hist) . . (-109) . . Hardware 3D (C++ DirectX Graphics) Tutorial 0
- 18:51, 16 December 2018 (diff | hist) . . (-524) . . Hardware 3D (C++ DirectX Graphics) Tutorial 0
- 17:00, 16 December 2018 (diff | hist) . . (+2,901) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 0 (Created page with "This video talks about the course syllabus for the Hardware 3D tutorial series (the shit we gonna learn) and the prerequisites for following this series (what you need to know...")
- 00:45, 16 December 2018 (diff | hist) . . (+15) . . Hardware 3D Series (C++ DirectX Graphics)
- 00:30, 16 December 2018 (diff | hist) . . (+1,307) . . N Hardware 3D Series (C++ DirectX Graphics) (Created page with "The 3D Fundamentals series teaches the math, algorithms, and physics (optics) theories and methods that underpin all modern realtime 3D graphics. The way we accomplish this is...")
- 21:54, 25 November 2018 (diff | hist) . . (0) . . 3D Fundamentals Tutorial 22 (current)
- 21:50, 25 November 2018 (diff | hist) . . (0) . . 3D Fundamentals Tutorial 22
- 21:37, 25 November 2018 (diff | hist) . . (+470) . . 3D Fundamentals Series (current)
- 21:24, 25 November 2018 (diff | hist) . . (+887) . . N 3D Fundamentals Tutorial 22 (Created page with "We've made it to the end (probably?)! In this video, we learn how to incorporate a camera transformation into our pipeline, and how to use mouse and keyboard to implement simp...")
- 21:42, 23 November 2018 (diff | hist) . . (+527) . . Intermediate C++ Game Programming Series (→List of Tutorials) (current)
- 00:17, 14 November 2018 (diff | hist) . . (+108) . . Intermediate C++ Game Programming Tutorial 16
- 00:45, 11 November 2018 (diff | hist) . . (0) . . 3D Fundamentals Series
- 00:45, 11 November 2018 (diff | hist) . . (+467) . . 3D Fundamentals Series
- 00:41, 11 November 2018 (diff | hist) . . (+532) . . N 3D Fundamentals Tutorial 21 (Created page with "Two ways of clipping triangles so that you don't spill your pixels. == Topics == * Raster clipping * Geometric clipping * Culling vs. clipping * W comparison == Video == Th...") (current)
- 02:10, 31 October 2018 (diff | hist) . . (-27) . . 3D Fundamentals Tutorial 20 (→Bonus Tool) (current)
- 02:10, 31 October 2018 (diff | hist) . . (+75) . . 3D Fundamentals Tutorial 20 (→Bonus Tool)
- 15:26, 26 October 2018 (diff | hist) . . (+128) . . 3D Fundamentals Tutorial 10 (→Video)
- 22:46, 25 October 2018 (diff | hist) . . (+1) . . 3D Fundamentals Tutorial 20
- 22:22, 25 October 2018 (diff | hist) . . (+475) . . 3D Fundamentals Series
- 22:10, 25 October 2018 (diff | hist) . . (+4) . . 3D Fundamentals Tutorial 20
- 22:09, 25 October 2018 (diff | hist) . . (+1,171) . . N 3D Fundamentals Tutorial 20 (Created page with "Projection matrix! Because solve a problem with a simple solution when you can use a complicated one! All joking aside, matrix encoding of projective (perspective) transform i...")
- 00:20, 12 October 2018 (diff | hist) . . (0) . . 3D Fundamentals Tutorial 19 (current)
- 00:05, 12 October 2018 (diff | hist) . . (-2) . . 3D Fundamentals Series
- 00:04, 12 October 2018 (diff | hist) . . (+488) . . 3D Fundamentals Series
- 23:59, 11 October 2018 (diff | hist) . . (+527) . . N 3D Fundamentals Tutorial 19 (Created page with "Upgrade your vectors and matrices. More elements, more fun! == Topics == * 4-element vectors * 4x4 matrices * 3D translation matrix * Directional vectors == Video == The tu...")
- 23:23, 27 September 2018 (diff | hist) . . (0) . . 3D Fundamentals Tutorial 18 (current)
- 22:59, 27 September 2018 (diff | hist) . . (+479) . . 3D Fundamentals Series
- 22:46, 27 September 2018 (diff | hist) . . (+495) . . N 3D Fundamentals Tutorial 18 (Created page with "Specular highlights are shiny and sexy. We love em. == Topics == * Specular Highlights * Reflecting one vector by another == Video == The tutorial video is on YouTube [http...")
- 23:48, 8 September 2018 (diff | hist) . . (0) . . 3D Fundamentals Tutorial 17 (→Video) (current)
- 23:44, 8 September 2018 (diff | hist) . . (+477) . . 3D Fundamentals Series (→List of Tutorials)
- 23:43, 8 September 2018 (diff | hist) . . (+558) . . N 3D Fundamentals Tutorial 17 (Created page with "Per-pixel lighting (also known as Phong or Blinn-Phong shading). == Topics == * Per-pixel point lighting * Per-pixel vs. per-vertex lights * Normal maps * Importance of renor...")
- 00:15, 2 September 2018 (diff | hist) . . (0) . . 3D Fundamentals Tutorial 16 (→Video) (current)
- 00:08, 2 September 2018 (diff | hist) . . (+471) . . 3D Fundamentals Series (→List of Tutorials)
- 00:02, 2 September 2018 (diff | hist) . . (0) . . 3D Fundamentals Tutorial 16 (→See also)
- 00:02, 2 September 2018 (diff | hist) . . (+567) . . N 3D Fundamentals Tutorial 16 (Created page with "Directional lights are okay, but with a point light it's lit fam. == Topics == * Point light shading calculations * Multiple effects in one scene by sharing Z-Buffer via <cod...")
- 23:55, 24 August 2018 (diff | hist) . . (+39) . . Advanced C++ Programming Tutorial 5 (→Part 2)
- 23:55, 24 August 2018 (diff | hist) . . (+95) . . Advanced C++ Programming Tutorial 5 (→Part 2)
- 23:52, 24 August 2018 (diff | hist) . . (0) . . Advanced C++ Programming Tutorial 5 (→Video Timestamp Index)
- 23:51, 24 August 2018 (diff | hist) . . (+46) . . Advanced C++ Programming Tutorial 5 (→Video Timestamp Index)
- 02:02, 18 August 2018 (diff | hist) . . (0) . . Advanced C++ Programming Tutorial 5 (→Video Timestamp Index)
- 00:16, 17 August 2018 (diff | hist) . . (+498) . . Advanced C++ Programming Tutorial 4
- 23:58, 16 August 2018 (diff | hist) . . (+508) . . Advanced C++ Programming Series (→List of Tutorials)
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