User contributions
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- 18:59, 2 March 2019 (diff | hist) . . (+14) . . Hardware 3D (C++ DirectX Graphics) Tutorial 14 (→Topics Covered) (current)
- 18:58, 2 March 2019 (diff | hist) . . (+23) . . Hardware 3D (C++ DirectX Graphics) Tutorial 14 (→Topics Covered)
- 18:32, 2 March 2019 (diff | hist) . . (0) . . Main Page
- 01:14, 2 March 2019 (diff | hist) . . (+2) . . Hardware 3D (C++ DirectX Graphics) Tutorial 14
- 01:01, 2 March 2019 (diff | hist) . . (+512) . . Hardware 3D Series (C++ DirectX Graphics)
- 01:00, 2 March 2019 (diff | hist) . . (+581) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 14 (Created page with "Error reporting and rich diagnostics. These are what separate professional engineer's approach to tackling a new API from the finger-up-butting of an amateur. == Topics Cover...")
- 11:40, 27 February 2019 (diff | hist) . . (+15) . . 3D Fundamentals Tutorial 14 (current)
- 18:35, 22 February 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 13 (→Video Timestamp Index) (current)
- 17:38, 22 February 2019 (diff | hist) . . (+528) . . Hardware 3D Series (C++ DirectX Graphics)
- 17:36, 22 February 2019 (diff | hist) . . (+862) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 13 (Created page with "In this video we create the mother of all D3D11 objects--the device. We also learn how to present the backbuffer (flip/swap) and how to fill the screen with a solid color, and...")
- 19:23, 16 February 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 12 (→Video Timestamp Index) (current)
- 19:18, 16 February 2019 (diff | hist) . . (+522) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 19:08, 16 February 2019 (diff | hist) . . (+789) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 12 (Created page with "Before diving straight into the Direct3D 11 code, we take a video and look at the overall object architecture of D3D, the process of initializing the core objects, and some sp...")
- 23:03, 7 February 2019 (diff | hist) . . (+520) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 22:59, 7 February 2019 (diff | hist) . . (+52) . . Hardware 3D (C++ DirectX Graphics) Tutorial 11 (current)
- 22:58, 7 February 2019 (diff | hist) . . (+764) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 11 (Created page with "Direct3D 11 is mostly interfaced with as a collection of COM (Component Object Model) objects. In this tutorial we learn about the fundamental concepts and techniques of Micro...")
- 19:18, 3 February 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 10 (→Video Timestamp Index) (current)
- 19:14, 3 February 2019 (diff | hist) . . (+515) . . Hardware 3D Series (C++ DirectX Graphics)
- 19:11, 3 February 2019 (diff | hist) . . (+677) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 10 (Created page with "We create a small <code>App</code> class which will act as the top level of our application object, owning the main window and top level game constructs. == Topics Covered ==...")
- 11:42, 3 February 2019 (diff | hist) . . (-2) . . Hardware 3D (C++ DirectX Graphics) Tutorial 9 (→Source Code) (current)
- 11:41, 3 February 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 9 (→Video Timestamp Index)
- 02:01, 3 February 2019 (diff | hist) . . (+8) . . Intermediate C++ Game Programming Tutorial 3 (→IMPORTANT NOTE) (current)
- 01:59, 3 February 2019 (diff | hist) . . (+94) . . Intermediate C++ Game Programming Tutorial 3 (→IMPORTANT NOTE)
- 23:08, 31 January 2019 (diff | hist) . . (+510) . . Hardware 3D Series (C++ DirectX Graphics)
- 23:01, 31 January 2019 (diff | hist) . . (-7) . . Hardware 3D (C++ DirectX Graphics) Tutorial 9
- 22:54, 31 January 2019 (diff | hist) . . (+538) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 9 (Created page with "A nice little component to encapsulate access to the mouse input. == Topics Covered == * Mouse class for track state / events * Capturing mouse input * Proper mouse wheel del...")
- 13:09, 26 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 8 (→Video Timestamp Index) (current)
- 13:00, 26 January 2019 (diff | hist) . . (-5) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 12:59, 26 January 2019 (diff | hist) . . (+518) . . Hardware 3D Series (C++ DirectX Graphics)
- 12:58, 26 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 8 (→See also)
- 12:58, 26 January 2019 (diff | hist) . . (+719) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 8 (Created page with "A nice little component to encapsulate access to the keyboard input. == Topics Covered == * Keyboard state tracking / querying * Keyboard event queue w/ <code>Event</code> cl...")
- 23:26, 18 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 7 (→Video Timestamp Index) (current)
- 23:26, 18 January 2019 (diff | hist) . . (0) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 23:24, 18 January 2019 (diff | hist) . . (+518) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 21:35, 18 January 2019 (diff | hist) . . (+39) . . Hardware 3D (C++ DirectX Graphics) Tutorial 7
- 21:35, 18 January 2019 (diff | hist) . . (+782) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 7 (Created page with "You gotta check your goddamn error codes. Also, adding custom icons for your apps is sexy shit. == Topics Covered == * Exception throwing/handling system for API errors * For...")
- 21:56, 11 January 2019 (diff | hist) . . (-1) . . Hardware 3D (C++ DirectX Graphics) Tutorial 6 (→Topics Covered) (current)
- 21:56, 11 January 2019 (diff | hist) . . (+505) . . Hardware 3D Series (C++ DirectX Graphics)
- 21:35, 11 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 6 (→Video Timestamp Index)
- 20:19, 11 January 2019 (diff | hist) . . (+1) . . Hardware 3D (C++ DirectX Graphics) Tutorial 6 (→Topics Covered)
- 19:33, 11 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 6 (→Video Timestamp Index)
- 19:33, 11 January 2019 (diff | hist) . . (+720) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 6 (Created page with "In this video I go over the construction of our Window class framework. Of special interest is the mechanism by which a member function is hooked into the Windows message hand...")
- 21:40, 5 January 2019 (diff | hist) . . (+503) . . Hardware 3D Series (C++ DirectX Graphics)
- 20:33, 5 January 2019 (diff | hist) . . (+39) . . Hardware 3D (C++ DirectX Graphics) Tutorial 4 (→Topics Covered) (current)
- 20:32, 5 January 2019 (diff | hist) . . (+67) . . Hardware 3D (C++ DirectX Graphics) Tutorial 5 (→Topics Covered) (current)
- 20:29, 5 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 5 (→Topics Covered)
- 20:28, 5 January 2019 (diff | hist) . . (+18) . . Hardware 3D (C++ DirectX Graphics) Tutorial 4
- 20:27, 5 January 2019 (diff | hist) . . (+538) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 5 (Created page with "Concluding our exploration of window message bullshits with WM_CHAR and mouse messages. == Topics Covered == * WM_CHAR / TranslateMessage * WM_LBUTTONDOWN * POINTS / MakePoin...")
- 12:27, 21 December 2018 (diff | hist) . . (+4) . . Hardware 3D Series (C++ DirectX Graphics)
- 12:25, 21 December 2018 (diff | hist) . . (+2,016) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
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