User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 12:56, 13 October 2017 (diff | hist) . . (+6) . . Intermediate C++ Game Programming Tutorial 10 (→Channel Byte Order)
- 12:56, 13 October 2017 (diff | hist) . . (-5) . . Keyboard (Chili Framework) (current)
- 12:55, 13 October 2017 (diff | hist) . . (+2,222) . . Intermediate C++ Game Programming Tutorial 10 (→Notes)
- 18:44, 12 October 2017 (diff | hist) . . (-59) . . RPG Project Twin
- 18:43, 12 October 2017 (diff | hist) . . (+873) . . RPG Project Twin
- 23:08, 9 October 2017 (diff | hist) . . (+161) . . N RPG Project Twin (Created page with "This page is a stub for the series RPG Project Twin. When episode 1 comes out, I will update this page with a link to the GitHub repository for the project code.")
- 14:26, 9 October 2017 (diff | hist) . . (+39) . . Intermediate C++ Game Programming Tutorial 1 (→Bonus Video: Red Pill [The Stack])
- 22:21, 6 October 2017 (diff | hist) . . (-1) . . Planet Chili Forums
- 22:20, 6 October 2017 (diff | hist) . . (0) . . Planet Chili Forums (→Cleaning a Solution)
- 21:15, 6 October 2017 (diff | hist) . . (+14) . . Planet Chili Forums (→Cleaning a Solution)
- 21:14, 6 October 2017 (diff | hist) . . (+73) . . Planet Chili Forums (→Cleaning a Solution)
- 20:56, 6 October 2017 (diff | hist) . . (-2) . . Planet Chili Forums (→Cleaning a Solution)
- 20:55, 6 October 2017 (diff | hist) . . (+97) . . Planet Chili Forums (→Cleaning a Solution)
- 22:33, 4 October 2017 (diff | hist) . . (+263) . . Intermediate C++ Game Programming Tutorial 12 (→Notes)
- 22:04, 2 October 2017 (diff | hist) . . (+3) . . Keyboard (Chili Framework) (→Example of Use)
- 22:38, 30 September 2017 (diff | hist) . . (-15) . . 3D Fundamentals Tutorial 9
- 22:01, 30 September 2017 (diff | hist) . . (+469) . . 3D Fundamentals Series
- 22:00, 30 September 2017 (diff | hist) . . (+576) . . N 3D Fundamentals Tutorial 9 (Created page with "In this tutorial we incorporate our first shader stage into the 3D pipeline: the pixel shader stage. We also explore some basic example pixel shaders (more heavy-duty stuff to...")
- 23:37, 26 September 2017 (diff | hist) . . (+40) . . 3D Fundamentals Tutorial 8
- 23:36, 26 September 2017 (diff | hist) . . (+15) . . 3D Fundamentals Tutorial 8 (→Video)
- 20:54, 26 September 2017 (diff | hist) . . (+468) . . 3D Fundamentals Series
- 11:50, 26 September 2017 (diff | hist) . . (+26) . . Intermediate C++ Game Programming Tutorial 14 (→Notes) (current)
- 11:50, 26 September 2017 (diff | hist) . . (+162) . . Intermediate C++ Game Programming Tutorial 14
- 01:36, 24 September 2017 (diff | hist) . . (+68) . . Intermediate C++ Game Programming Tutorial 14
- 01:34, 24 September 2017 (diff | hist) . . (+542) . . Intermediate C++ Game Programming Series (→List of Tutorials)
- 01:33, 24 September 2017 (diff | hist) . . (+640) . . N Intermediate C++ Game Programming Tutorial 14 (Created page with "In this tutorial we learn how to make our own goddamn templates. Drunk with power, we are. Also functors, which are pretty sweet and an integral part of the standard library....")
- 01:22, 24 September 2017 (diff | hist) . . (+622) . . N 3D Fundamentals Tutorial 8 (Created page with "Here we set up the pipeline that is going to form the scaffolding for our model of the 3D graphics processing. In the coming videos, we are going to be replacing units of fixe...")
- 21:56, 22 September 2017 (diff | hist) . . (+31) . . Intermediate C++ Game Programming Tutorial 6
- 19:29, 22 September 2017 (diff | hist) . . (+5) . . Intermediate C++ Game Programming Tutorial 6 (→Errata)
- 19:29, 22 September 2017 (diff | hist) . . (+19) . . Intermediate C++ Game Programming Tutorial 10 (→Notes)
- 19:28, 22 September 2017 (diff | hist) . . (0) . . Intermediate C++ Game Programming Tutorial 10 (→Notes)
- 19:28, 22 September 2017 (diff | hist) . . (+239) . . Intermediate C++ Game Programming Tutorial 10
- 23:23, 18 September 2017 (diff | hist) . . (+485) . . Intermediate C++ Game Programming Tutorial 6 (→Errata)
- 19:22, 18 September 2017 (diff | hist) . . (+272) . . Intermediate C++ Game Programming Tutorial 12
- 23:58, 15 September 2017 (diff | hist) . . (+5) . . Intermediate C++ Game Programming Tutorial 13
- 23:36, 15 September 2017 (diff | hist) . . (-1) . . Intermediate C++ Game Programming Tutorial 13
- 23:35, 15 September 2017 (diff | hist) . . (+526) . . Intermediate C++ Game Programming Series
- 23:32, 15 September 2017 (diff | hist) . . (+691) . . N Intermediate C++ Game Programming Tutorial 13 (Created page with "In this tutorial we learn how to write text to the screen. Now we can make anime sex games. == Topics Covered == * Bitmap font sheet * Text rendering * Color replacement spri...")
- 14:46, 12 September 2017 (diff | hist) . . (-3) . . Const (→External References) (current)
- 14:45, 12 September 2017 (diff | hist) . . (+112) . . Const (→External References)
- 14:42, 12 September 2017 (diff | hist) . . (+13) . . Beginner C++ Game Programming Series (→C++ Language - Procedural Basics)
- 14:41, 12 September 2017 (diff | hist) . . (0) . . Const (→Member Functions)
- 14:40, 12 September 2017 (diff | hist) . . (+5) . . Beginner C++ Game Programming Series (→C++ Language - Procedural Basics)
- 22:58, 11 September 2017 (diff | hist) . . (-2) . . Const (→References)
- 22:54, 11 September 2017 (diff | hist) . . (+5) . . Const (→Use Cases)
- 22:53, 11 September 2017 (diff | hist) . . (+1) . . Const (→See Also)
- 22:52, 11 September 2017 (diff | hist) . . (-13) . . Const (→See Also)
- 22:52, 11 September 2017 (diff | hist) . . (+125) . . Const
- 22:49, 11 September 2017 (diff | hist) . . (+122) . . Const (→Variables)
- 22:47, 11 September 2017 (diff | hist) . . (+5) . . Beginner C++ Game Programming Series (→C++ Language - Object Oriented Basics)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)