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  • ...he Rule of 3, and related to this, we review the 4 original special member functions. AND there are discussion of a bunch of other random bullshit, like convert * Special Member Functions
    7 KB (1,086 words) - 21:29, 27 April 2020
  • ...etc.--is going to pay off bigtime. Also, get fukt massive PutPixel sprite functions; die in a garbage fire.
    5 KB (858 words) - 13:26, 5 May 2022
  • * Implement <code>DrawSprite</code> functions that apply chroma keying (transparent pixels) [https://youtu.be/uHZmTmTRdkA * Adding <code>operator==</code> and <code>operator!=</code> member functions (comparison operators) to the <code>Color</code> class [https://youtu.be/uH
    2 KB (273 words) - 13:26, 5 May 2022
  • ...word that is applied to [[variable|variables]], references, and [[function|functions]]. It's basically like entering into a contract with the compiler that says === Member Functions ===
    5 KB (791 words) - 14:46, 12 September 2017
  • :* All triangle draw functions removed (moved to <code>Pipeline.h</code>) ...ranslation and rotation transformations based on keyboard input. All other functions have been moved to <code>Pipeline.h</code>
    4 KB (613 words) - 06:44, 22 May 2020
  • * Container manipulation functions (erase/insert) * Free iterator functions (std::begin/end/advance/next/prev)
    5 KB (820 words) - 03:05, 24 September 2019
  • ...couple of bangers from <code><algorithm></code>, and we learn what lambda functions are and how to use them. * Lambda functions
    5 KB (800 words) - 13:26, 5 May 2022
  • * Overriding parent functions * Invoking overridden versions of functions
    7 KB (1,010 words) - 22:46, 13 October 2019
  • Another two-parter here, and we got the real stuff now. Virtual functions allow you to unlock the true potential of inheritance in C++. You need to k ** ... and the signatures of these member functions in the derived classes to match up
    10 KB (1,456 words) - 03:55, 15 October 2019
  • ...e can do this, it is generally a weaksauce way to go about things. Virtual functions are 1000% more hype than type discovery bullshit. Oh yeah, we also finally ...re elegant to avoid this and use dynamic dispatch (smart design of virtual functions that dispatch to the correct implementation) to do this for you
    6 KB (948 words) - 21:53, 16 October 2019
  • *:- temporary return values of functions; <code>f() = 420;</code>, where the signature of <code>f</code> is <code>in * The full story on implicit compiler definition of special member functions and the "Rule-of-5" [https://youtu.be/93mlQnWbyuk?t=14m22s 14:22]
    9 KB (1,413 words) - 05:49, 1 November 2019
  • * Example: functions in a class to transfer ownership of a resource through smart pointers [http ...e you work with smart pointers, doesn't mean that everything you pass into functions has to be passed in with a smart pointer
    9 KB (1,387 words) - 05:02, 3 November 2019
  • ** Illustration of how exceptions can propagate out of functions ** You van overload the <code>catch</code> functions based on the type of information thrown
    11 KB (1,763 words) - 05:59, 25 November 2019
  • :* The Standard Library provides general hashing functions for all the standard types :* Luckily, we don't need this; you can revert to the standard hashing functions for the basic types that make up any custom type
    14 KB (2,237 words) - 23:47, 2 February 2020
  • * Pointers to member functions ::- Functions are just a collection of instruction bytes in memory. If you jump to the me
    16 KB (2,483 words) - 07:07, 9 March 2020
  • ...ly 10-18 minute long) videos. The series will mainly focus on teaching the functions from the <code><algorithm></code> library, but will also branch off into ot
    8 KB (1,199 words) - 23:31, 20 October 2019
  • * Vec2 rotation functions
    4 KB (695 words) - 22:19, 12 April 2020
  • * Implementing basic transformations in Matrix form as static functions [https://youtu.be/iNCx0yIeCNc?t=15m16s 15:16]
    5 KB (773 words) - 16:06, 18 April 2020
  • <code>constexpr</code> is a keyword applied to variables and functions. It's basically the same as the <code>[[http://wiki.planetchili.net/index.p === Functions ===
    6 KB (900 words) - 20:06, 12 November 2018
  • == WinAPI Functions - A vs. W vs. Ex Versions == ...version, and a Unicode (Wide) version. That explains the A/W shit. And the functions that don't end in A/W (e.g. <code>CreateWindow</code>) are actually macros
    2 KB (251 words) - 01:16, 21 December 2018

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