User contributions
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- 01:22, 1 March 2020 (diff | hist) . . (+4) . . Hardware 3D (C++ DirectX Graphics) Tutorial 46 (→Video Timestamp Index) (current)
- 23:42, 29 February 2020 (diff | hist) . . (-4) . . Hardware 3D Series (C++ DirectX Graphics)
- 23:03, 29 February 2020 (diff | hist) . . (+522) . . Hardware 3D Series (C++ DirectX Graphics)
- 23:02, 29 February 2020 (diff | hist) . . (+4) . . Hardware 3D (C++ DirectX Graphics) Tutorial 46
- 23:01, 29 February 2020 (diff | hist) . . (+1,174) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 46 (Created page with "In this video we explore the concept and theory of fullscreen (screen space) filter passes. We learn a little signal processing theory vis-a-vis convolutions, develop some cod...")
- 16:41, 24 February 2020 (diff | hist) . . (+1) . . Beginner C++ Game Programming Tutorial 8
- 16:25, 24 February 2020 (diff | hist) . . (+549) . . Beginner C++ Game Programming Tutorial 8
- 19:30, 16 February 2020 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 45 (→Video Timestamp Index) (current)
- 19:05, 16 February 2020 (diff | hist) . . (+522) . . Hardware 3D Series (C++ DirectX Graphics)
- 18:58, 16 February 2020 (diff | hist) . . (+984) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 45 (Created page with "The second of two videos where we upgrade our current system with stuff we've been developing up until now (dynamic vertex/constant and Job/Pass). This video is all about comp...")
- 16:05, 1 February 2020 (diff | hist) . . (+6) . . Hardware 3D (C++ DirectX Graphics) Tutorial 44 (→Video Timestamp Index) (current)
- 15:58, 1 February 2020 (diff | hist) . . (+530) . . Hardware 3D Series (C++ DirectX Graphics)
- 15:54, 1 February 2020 (diff | hist) . . (+767) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 44 (Created page with "First of two videos where we upgrade our current system with stuff we've been developing up until now (dynamic vertex/constant and Job/Pass). This video gets started by laying...")
- 23:15, 18 January 2020 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 43 (→Video Timestamp Index) (current)
- 20:51, 18 January 2020 (diff | hist) . . (+511) . . Hardware 3D Series (C++ DirectX Graphics)
- 20:48, 18 January 2020 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 43 (→See also)
- 20:48, 18 January 2020 (diff | hist) . . (+823) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 43 (Created page with "Introduction of a huge game-changer. The render queue system is going to allow us to decouple the concern of traversing the scene graph from the concern of issuing rending com...")
- 20:37, 18 January 2020 (diff | hist) . . (-7) . . Hardware 3D (C++ DirectX Graphics) Tutorial 42 (→Additional Notes) (current)
- 16:38, 29 December 2019 (diff | hist) . . (+26) . . Hardware 3D (C++ DirectX Graphics) Tutorial 42 (→Additional Notes)
- 16:37, 29 December 2019 (diff | hist) . . (+1,386) . . Hardware 3D (C++ DirectX Graphics) Tutorial 42
- 11:37, 27 December 2019 (diff | hist) . . (0) . . 3D Fundamentals Tutorial 4 (→Video)
- 14:34, 15 December 2019 (diff | hist) . . (-8) . . Hardware 3D (C++ DirectX Graphics) Tutorial 42 (→Topics Covered)
- 14:29, 15 December 2019 (diff | hist) . . (+522) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 14:22, 15 December 2019 (diff | hist) . . (+660) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 42 (Created page with "Stencil buffer, multi-pass rendering, and outline special effect. Many 1st-time appearances in this video that will open up many avenues of inquiry and advancement. == Topics...")
- 13:59, 15 December 2019 (diff | hist) . . (+518) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 13:56, 15 December 2019 (diff | hist) . . (+360) . . Hardware 3D (C++ DirectX Graphics) Tutorial 41 (current)
- 13:53, 15 December 2019 (diff | hist) . . (+16) . . Hardware 3D (C++ DirectX Graphics) Tutorial 41 (→Topics Covered)
- 13:52, 15 December 2019 (diff | hist) . . (+912) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 41 (Created page with "Friendship ENDED with GDI+. Now DirectXTex is my new best friend. Also, JSON happens? == Topics Covered == * Usage of dynamic buffer system ** Adding members to layout ** Cre...")
- 18:56, 1 December 2019 (diff | hist) . . (-3) . . Hardware 3D (C++ DirectX Graphics) Tutorial 40 (current)
- 18:54, 1 December 2019 (diff | hist) . . (+88) . . Hardware 3D Series (C++ DirectX Graphics)
- 18:53, 1 December 2019 (diff | hist) . . (+427) . . Hardware 3D Series (C++ DirectX Graphics)
- 18:48, 1 December 2019 (diff | hist) . . (+39) . . Hardware 3D (C++ DirectX Graphics) Tutorial 40
- 18:48, 1 December 2019 (diff | hist) . . (+716) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 40 (Created page with "Friendship CANCELED with GDI+. Now DirectXTex is my new best friend. Also, JSON happens? == Topics Covered == * Building Visual Studio library projects and incorporating in a...")
- 22:00, 17 November 2019 (diff | hist) . . (+522) . . Hardware 3D Series (C++ DirectX Graphics)
- 15:53, 17 November 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 39 (→Video Timestamp Index) (current)
- 12:44, 16 November 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 39
- 12:43, 16 November 2019 (diff | hist) . . (+765) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 39 (Created page with "Blending things, see-through things. More than meets the eye. == Topics Covered == * Per-pixel alpha blending * Setting the Output Merger blend state * Interaction with alpha...")
- 23:06, 9 November 2019 (diff | hist) . . (+46) . . Advanced C++ Programming Tutorial 6 (→Video Timestamp Index) (current)
- 21:50, 9 November 2019 (diff | hist) . . (+258) . . Advanced C++ Programming Tutorial 6 (→Homework)
- 20:58, 9 November 2019 (diff | hist) . . (+387) . . Advanced C++ Programming Tutorial 6 (→Part 2)
- 01:37, 7 November 2019 (diff | hist) . . (+59) . . Advanced C++ Programming Tutorial 6 (→Part 1)
- 01:36, 7 November 2019 (diff | hist) . . (+498) . . Advanced C++ Programming Series (current)
- 23:53, 2 November 2019 (diff | hist) . . (+27) . . Advanced C++ Programming Tutorial 6 (→Part 1)
- 23:52, 2 November 2019 (diff | hist) . . (+38) . . Advanced C++ Programming Tutorial 6 (→Part 1)
- 23:22, 2 November 2019 (diff | hist) . . (0) . . Advanced C++ Programming Tutorial 6 (→Video Timestamp Index)
- 23:21, 2 November 2019 (diff | hist) . . (+4) . . Advanced C++ Programming Tutorial 6
- 23:20, 2 November 2019 (diff | hist) . . (+33) . . Advanced C++ Programming Tutorial 6 (→Part 1)
- 23:15, 2 November 2019 (diff | hist) . . (+91) . . Advanced C++ Programming Tutorial 6
- 23:15, 2 November 2019 (diff | hist) . . (+842) . . N Advanced C++ Programming Tutorial 6 (Created page with "Share your resources with style with stared_ptr. == Topics == === Part 1 === * Review of unique_ptr * shared_ptr usage scenarios * use_count * How to pass/receive resources w...")
- 18:17, 26 October 2019 (diff | hist) . . (+526) . . Hardware 3D Series (C++ DirectX Graphics)
- 18:16, 26 October 2019 (diff | hist) . . (+629) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 38 (Created page with "Mipmapping and anisotropic filtering to make our textures look a lot sexier when scaled down. == Topics Covered == * Texture aliasing phenomenon during texture minification *...") (current)
- 11:18, 21 October 2019 (diff | hist) . . (+1) . . Intermediate C++ Game Programming Tutorial 20 (→Note)
- 23:31, 20 October 2019 (diff | hist) . . (0) . . STD Gems (current)
- 23:19, 20 October 2019 (diff | hist) . . (+641) . . STD Gems
- 21:53, 16 October 2019 (diff | hist) . . (0) . . Intermediate C++ Game Programming Tutorial 19 (→Video Timestamp Index) (current)
- 21:48, 16 October 2019 (diff | hist) . . (+2) . . Intermediate C++ Game Programming Tutorial 19 (→Video Timestamp Index)
- 22:20, 13 October 2019 (diff | hist) . . (-20) . . Intermediate C++ Game Programming Tutorial 1 (→Homework) (current)
- 22:19, 13 October 2019 (diff | hist) . . (+30) . . Intermediate C++ Game Programming Tutorial 1 (→Homework)
- 22:16, 13 October 2019 (diff | hist) . . (+101) . . MediaWiki:Common.css (current)
- 17:04, 13 October 2019 (diff | hist) . . (+8) . . Intermediate C++ Game Programming Tutorial 18 (→Video Timestamp Index)
- 11:56, 12 October 2019 (diff | hist) . . (+711) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 37 (Created page with "We load the Sponza test scene from Crytek, while also exploring more about materials and how to unscrew them. This scene will form the environment and motivation for several f...") (current)
- 11:21, 12 October 2019 (diff | hist) . . (+507) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 21:20, 5 October 2019 (diff | hist) . . (-9) . . STD Gems
- 20:52, 5 October 2019 (diff | hist) . . (0) . . STD Gems
- 20:34, 5 October 2019 (diff | hist) . . (+99) . . STD Gems
- 20:32, 5 October 2019 (diff | hist) . . (+88) . . STD Gems
- 20:32, 5 October 2019 (diff | hist) . . (+466) . . STD Gems
- 20:27, 5 October 2019 (diff | hist) . . (+2,468) . . STD Gems
- 20:13, 5 October 2019 (diff | hist) . . (+88) . . STD Gems
- 20:12, 5 October 2019 (diff | hist) . . (+1,102) . . STD Gems
- 23:19, 29 September 2019 (diff | hist) . . (-45) . . Hardware 3D (C++ DirectX Graphics) Tutorial 35 (Undo revision 2099 by Chili (talk)) (current)
- 23:19, 29 September 2019 (diff | hist) . . (+1,004) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 36 (Created page with "This tutorial is really an assortment a various topics. The main one here is the shader accuracy issue of renormalizing normal vectors, particularly after interpolation. Also,...") (current)
- 23:17, 29 September 2019 (diff | hist) . . (+45) . . Hardware 3D (C++ DirectX Graphics) Tutorial 35
- 23:04, 29 September 2019 (diff | hist) . . (+509) . . Hardware 3D Series (C++ DirectX Graphics)
- 13:32, 29 September 2019 (diff | hist) . . (+77) . . Intermediate C++ Game Programming Tutorial 16
- 22:28, 21 September 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 35 (→Video Timestamp Index)
- 22:21, 21 September 2019 (diff | hist) . . (+515) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 22:16, 21 September 2019 (diff | hist) . . (+959) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 35 (Created page with "GOBLINS CHEW AND GOBLINS BITE GOBLINS CUT AND GOBLINS FIGHT STAB THE DOG AND CUT THE HORSE GOBLINS EAT AND TAKE BY FORCE! GOBLINS RACE AND GOBLINS JUMP GOBLINS SLASH AND GOBLI...")
- 21:41, 21 September 2019 (diff | hist) . . (+7) . . Hardware 3D Series (C++ DirectX Graphics)
- 16:00, 19 September 2019 (diff | hist) . . (+1) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 19:13, 14 September 2019 (diff | hist) . . (+252) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Topics Covered) (current)
- 19:10, 14 September 2019 (diff | hist) . . (+54) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Video Timestamp Index)
- 02:26, 7 September 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Video Timestamp Index)
- 00:45, 7 September 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Errata)
- 00:45, 7 September 2019 (diff | hist) . . (+231) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Topics Covered)
- 00:43, 7 September 2019 (diff | hist) . . (+63) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Video Timestamp Index)
- 10:04, 4 September 2019 (diff | hist) . . (+29) . . Intermediate C++ Game Programming Tutorial 10 (→Video Timestamp Index)
- 15:36, 28 August 2019 (diff | hist) . . (+118) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Errata)
- 15:35, 28 August 2019 (diff | hist) . . (+23) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Errata)
- 15:34, 28 August 2019 (diff | hist) . . (+5) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Errata)
- 11:36, 28 August 2019 (diff | hist) . . (+103) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Errata)
- 11:32, 28 August 2019 (diff | hist) . . (+288) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34
- 23:19, 27 August 2019 (diff | hist) . . (+1) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34 (→Video Timestamp Index)
- 22:30, 27 August 2019 (diff | hist) . . (+15) . . Hardware 3D (C++ DirectX Graphics) Tutorial 34
- 22:29, 27 August 2019 (diff | hist) . . (+512) . . Hardware 3D Series (C++ DirectX Graphics)
- 22:24, 27 August 2019 (diff | hist) . . (+625) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 34 (Created page with "Normal mapping is like what texture mapping would be if it actually lived up to its name. Time to learn about tangent space all other such things. == Topics Covered == === Pa...")
- 20:31, 12 August 2019 (diff | hist) . . (+505) . . Hardware 3D Series (C++ DirectX Graphics)
- 20:30, 12 August 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 33 (→Video Timestamp Index) (current)
- 16:32, 12 August 2019 (diff | hist) . . (+925) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 33 (Created page with "Time to take out the trash, i.e. clean up the <code>Drawable</code> / <code>Bindable</code> system. Going to create a central repository (<code>Codex</code> in chili parlance)...")
- 22:56, 4 August 2019 (diff | hist) . . (0) . . Hardware 3D Series (C++ DirectX Graphics)
- 22:52, 4 August 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 32 (→Video Timestamp Index) (current)
- 22:19, 4 August 2019 (diff | hist) . . (+506) . . Hardware 3D Series (C++ DirectX Graphics)
- 22:15, 4 August 2019 (diff | hist) . . (+869) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 32 (Created page with "Oh my gawd look at how sexy nanoboi is. Materials are the bomb-diggity. == Topics Covered == * Funky pointer to pointer bullshits * Indexing into Assimp materials * Iterating...")
- 00:12, 28 July 2019 (diff | hist) . . (+508) . . Hardware 3D Series (C++ DirectX Graphics)
- 00:10, 28 July 2019 (diff | hist) . . (+559) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 31 (Created page with "First person free mouse look camera using the DirectX Math LookAt matrix transformation function. == Topics Covered == * First person free mouse look camera * Fixing the trav...") (current)
- 18:06, 21 July 2019 (diff | hist) . . (+504) . . Hardware 3D Series (C++ DirectX Graphics)
- 15:58, 21 July 2019 (diff | hist) . . (+6) . . Hardware 3D (C++ DirectX Graphics) Tutorial 30 (→Topics Covered) (current)
- 15:58, 21 July 2019 (diff | hist) . . (+48) . . Hardware 3D (C++ DirectX Graphics) Tutorial 30 (→Topics Covered)
- 15:56, 21 July 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 30 (→Video Timestamp Index)
- 14:25, 21 July 2019 (diff | hist) . . (+569) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 30 (Created page with "Using Windows Raw Input to get that sweet-sweet relative mouse movement data directly from the device. == Topics Covered == * Registering devices to receive raw input from *...")
- 01:17, 13 July 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 29 (→Video Timestamp Index) (current)
- 01:06, 13 July 2019 (diff | hist) . . (+517) . . Hardware 3D Series (C++ DirectX Graphics)
- 00:24, 13 July 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 28
- 00:23, 13 July 2019 (diff | hist) . . (+13) . . Hardware 3D (C++ DirectX Graphics) Tutorial 29 (→Topics Covered)
- 00:18, 13 July 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 28 (→Notes)
- 00:17, 13 July 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 29 (→Topics Covered)
- 00:15, 13 July 2019 (diff | hist) . . (+715) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 29 (Created page with "We take the first step in creating a free mouse-look camera control by adding the ability to hide the Windows cursor as well as the ability to confine the cursor to our window...")
- 00:55, 7 July 2019 (diff | hist) . . (+123) . . Hardware 3D (C++ DirectX Graphics) Tutorial 28
- 16:42, 6 July 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 28 (→Video Timestamp Index)
- 12:57, 6 July 2019 (diff | hist) . . (+521) . . Hardware 3D Series (C++ DirectX Graphics)
- 12:21, 6 July 2019 (diff | hist) . . (+801) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 28 (Created page with "In this video we explore the tree structure of the hierarchy of nodes (using ImGui stuff), and we explore how transforms propagate down that tree. We also look into loading mo...")
- 03:20, 29 June 2019 (diff | hist) . . (+376) . . Hardware 3D (C++ DirectX Graphics) Tutorial 27 (current)
- 21:12, 28 June 2019 (diff | hist) . . (+500) . . Hardware 3D Series (C++ DirectX Graphics)
- 20:40, 28 June 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 27 (→Video Timestamp Index)
- 20:39, 28 June 2019 (diff | hist) . . (+708) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 27 (Created page with "Now it's time to use Assimp as more than just a glorified mesh loader. We're going to create a data structure to load a hierarchical tree of nodes with attached meshes, and th...")
- 22:27, 16 June 2019 (diff | hist) . . (+539) . . Hardware 3D Series (C++ DirectX Graphics)
- 22:16, 16 June 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 26 (→Video Timestamp Index) (current)
- 16:36, 15 June 2019 (diff | hist) . . (+44) . . Hardware 3D (C++ DirectX Graphics) Tutorial 26 (→Topics Covered)
- 16:33, 15 June 2019 (diff | hist) . . (+436) . . Hardware 3D (C++ DirectX Graphics) Tutorial 26
- 16:24, 15 June 2019 (diff | hist) . . (+856) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 26 (Created page with "This video is a bit of a diversion from the graphics stuff to do a little bit of experimentation and brainstorming with data structure and meta-programming. The goal is to rep...")
- 16:16, 15 June 2019 (diff | hist) . . (-1) . . Hardware 3D Series (C++ DirectX Graphics)
- 01:28, 11 June 2019 (diff | hist) . . (+661) . . Hardware 3D (C++ DirectX Graphics) Tutorial 25 (current)
- 22:28, 8 June 2019 (diff | hist) . . (+529) . . Hardware 3D Series (C++ DirectX Graphics)
- 20:41, 8 June 2019 (diff | hist) . . (+746) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 25 (Created page with "We incorporate the Assimp library into our engine, load a basic mesh, and we also get an impromptu lesson in Git manipulation. == Topics Covered == * Methods of integrating l...")
- 00:06, 2 June 2019 (diff | hist) . . (+44) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Part 3) (current)
- 23:50, 1 June 2019 (diff | hist) . . (+47) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Video Timestamp Index)
- 23:09, 1 June 2019 (diff | hist) . . (+114) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Topics Covered)
- 00:50, 26 May 2019 (diff | hist) . . (+36) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Part 2)
- 14:06, 25 May 2019 (diff | hist) . . (+47) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Video Timestamp Index)
- 14:06, 25 May 2019 (diff | hist) . . (+147) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24 (→Topics Covered)
- 00:10, 18 May 2019 (diff | hist) . . (+1) . . Hardware 3D (C++ DirectX Graphics) Tutorial 24
- 00:06, 18 May 2019 (diff | hist) . . (+1) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 00:06, 18 May 2019 (diff | hist) . . (+524) . . Hardware 3D Series (C++ DirectX Graphics)
- 00:04, 18 May 2019 (diff | hist) . . (+922) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 24 (Created page with "In this tutorial we write our first non-trivial shader program--basic point light pixel shading with specular highlights. We take this opportunity to check out the functionali...")
- 09:14, 12 May 2019 (diff | hist) . . (+1) . . Hardware 3D Series (C++ DirectX Graphics)
- 02:25, 12 May 2019 (diff | hist) . . (+2) . . Hardware 3D Series (C++ DirectX Graphics)
- 01:55, 12 May 2019 (diff | hist) . . (+22) . . Hardware 3D (C++ DirectX Graphics) Tutorial 23 (→Topics Covered) (current)
- 23:10, 11 May 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 23 (→Video Timestamp Index)
- 19:35, 10 May 2019 (diff | hist) . . (+11) . . Hardware 3D Series (C++ DirectX Graphics)
- 19:34, 10 May 2019 (diff | hist) . . (+499) . . Hardware 3D Series (C++ DirectX Graphics)
- 19:33, 10 May 2019 (diff | hist) . . (+545) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 23 (Created page with "Adding a GUI system (imgui) to the engine to better help us control our tests. == Topics Covered == * Incorporation of ImGui into a D3D11 engine * ImGui window rendering in v...")
- 12:07, 10 May 2019 (diff | hist) . . (-2) . . Intermediate C++ Game Programming Tutorial 16 (→Errata)
- 12:07, 10 May 2019 (diff | hist) . . (+262) . . Intermediate C++ Game Programming Tutorial 16
- 16:42, 4 May 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22 (→Video Timestamp Index)
- 16:13, 4 May 2019 (diff | hist) . . (+20) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22
- 16:10, 4 May 2019 (diff | hist) . . (+502) . . Hardware 3D Series (C++ DirectX Graphics)
- 16:07, 4 May 2019 (diff | hist) . . (-609) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22
- 14:03, 4 May 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22
- 14:02, 4 May 2019 (diff | hist) . . (+2) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22 (→Resources)
- 14:02, 4 May 2019 (diff | hist) . . (+116) . . Hardware 3D (C++ DirectX Graphics) Tutorial 22
- 13:31, 4 May 2019 (diff | hist) . . (+1,513) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 22 (Created page with "In this three-part tutorial, we take a break from Direct3D api stuff to set up a better system for organizing Drawables and Bindables. Low coupling, high cohesion, and dynamic...")
- 00:31, 28 April 2019 (diff | hist) . . (+199) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Topics Covered) (current)
- 00:28, 28 April 2019 (diff | hist) . . (+51) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Video Timestamp Index)
- 22:32, 24 April 2019 (diff | hist) . . (+45) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Video Timestamp Index)
- 22:07, 24 April 2019 (diff | hist) . . (+170) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Part 1)
- 11:33, 24 April 2019 (diff | hist) . . (-17) . . Beginner C++ Game Programming Tutorial 0 (→Download Links)
- 11:28, 22 April 2019 (diff | hist) . . (+11) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Topics Covered)
- 11:27, 22 April 2019 (diff | hist) . . (+11) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21
- 18:47, 20 April 2019 (diff | hist) . . (+88) . . Hardware 3D Series (C++ DirectX Graphics)
- 18:46, 20 April 2019 (diff | hist) . . (+429) . . Hardware 3D Series (C++ DirectX Graphics)
- 17:28, 20 April 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 21 (→Video Timestamp Index)
- 23:26, 19 April 2019 (diff | hist) . . (+1,026) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 21 (Created page with "In this tutorial, we take a break from Direct3D api stuff to set up a better system for organizing Drawables and Bindables. Low coupling, high cohesion, and dynamic bullshits...")
- 20:30, 13 April 2019 (diff | hist) . . (+508) . . Hardware 3D Series (C++ DirectX Graphics)
- 20:28, 13 April 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 20 (→Video Timestamp Index) (current)
- 20:28, 13 April 2019 (diff | hist) . . (+625) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 20 (Created page with "First 3D cube, indexed solid color shader, and Z-buffer setup. Tons o fun to be had in this one bois. == Topics Covered == * 3D mesh rendering (Cube) * DirectX Math projectio...")
- 19:59, 6 April 2019 (diff | hist) . . (0) . . Hardware 3D Series (C++ DirectX Graphics)
- 19:59, 6 April 2019 (diff | hist) . . (+1,005) . . Hardware 3D Series (C++ DirectX Graphics)
- 19:56, 6 April 2019 (diff | hist) . . (+13) . . Hardware 3D (C++ DirectX Graphics) Tutorial 19 (current)
- 19:55, 6 April 2019 (diff | hist) . . (+705) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 19 (Created page with "The DirectXMath utility library gives you a buttload of ready-made routines for matrix and vector operations. SIMD support is the icing on the cake. == Topics Covered == * <c...")
- 19:55, 6 April 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 18 (→Video Timestamp Index) (current)
- 19:54, 6 April 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 18
- 19:54, 6 April 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 18
- 00:17, 30 March 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 18 (→Video Timestamp Index)
- 23:43, 29 March 2019 (diff | hist) . . (+672) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 18 (Created page with "Constant buffers allow us to pass data along to our shaders that remain uniform across all vertices/pixels/etc. in a single draw call. Use them for stuff like binding your tra...")
- 23:38, 29 March 2019 (diff | hist) . . (-2) . . Hardware 3D (C++ DirectX Graphics) Tutorial 17 (→See also) (current)
- 15:41, 23 March 2019 (diff | hist) . . (+61) . . Hardware 3D (C++ DirectX Graphics) Tutorial 17 (→Topics Covered)
- 00:37, 23 March 2019 (diff | hist) . . (+511) . . Hardware 3D Series (C++ DirectX Graphics)
- 00:35, 23 March 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 17 (→See also)
- 00:21, 23 March 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 17 (→Video Timestamp Index)
- 23:29, 22 March 2019 (diff | hist) . . (+657) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 17 (Created page with "In this video we get a little more familiar with the rendering pipeline as we fiddle with the various settings and try all sorts of variations out. == Topics Covered == * Lin...")
- 21:41, 15 March 2019 (diff | hist) . . (+1) . . Hardware 3D (C++ DirectX Graphics) Tutorial 16 (→Video Timestamp Index) (current)
- 21:40, 15 March 2019 (diff | hist) . . (+138) . . Hardware 3D (C++ DirectX Graphics) Tutorial 16
- 00:04, 10 March 2019 (diff | hist) . . (0) . . Hardware 3D Series (C++ DirectX Graphics)
- 23:57, 9 March 2019 (diff | hist) . . (0) . . Hardware 3D Series (C++ DirectX Graphics)
- 23:56, 9 March 2019 (diff | hist) . . (+504) . . Hardware 3D Series (C++ DirectX Graphics)
- 23:55, 9 March 2019 (diff | hist) . . (+512) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 16 (Created page with "Who knew it took so much goddamn code to draw a single freaking triangle? == Topics Covered == === Part 1 === * Draw Command * Vertex Buffer * Vertex Shader == Video Timesta...")
- 00:32, 7 March 2019 (diff | hist) . . (+28) . . Hardware 3D (C++ DirectX Graphics) Tutorial 15 (→Topics Covered) (current)
- 00:31, 7 March 2019 (diff | hist) . . (+509) . . Hardware 3D Series (C++ DirectX Graphics)
- 00:26, 7 March 2019 (diff | hist) . . (+642) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 15 (Created page with "Smart pointers make everything better. There is a smart pointer for COM interfaces called <code>ComPtr</code>. We are going to use the ''fuck'' out of this beautiful bastard....")
- 18:59, 2 March 2019 (diff | hist) . . (+14) . . Hardware 3D (C++ DirectX Graphics) Tutorial 14 (→Topics Covered) (current)
- 18:58, 2 March 2019 (diff | hist) . . (+23) . . Hardware 3D (C++ DirectX Graphics) Tutorial 14 (→Topics Covered)
- 18:32, 2 March 2019 (diff | hist) . . (0) . . Main Page
- 01:14, 2 March 2019 (diff | hist) . . (+2) . . Hardware 3D (C++ DirectX Graphics) Tutorial 14
- 01:01, 2 March 2019 (diff | hist) . . (+512) . . Hardware 3D Series (C++ DirectX Graphics)
- 01:00, 2 March 2019 (diff | hist) . . (+581) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 14 (Created page with "Error reporting and rich diagnostics. These are what separate professional engineer's approach to tackling a new API from the finger-up-butting of an amateur. == Topics Cover...")
- 11:40, 27 February 2019 (diff | hist) . . (+15) . . 3D Fundamentals Tutorial 14 (current)
- 18:35, 22 February 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 13 (→Video Timestamp Index) (current)
- 17:38, 22 February 2019 (diff | hist) . . (+528) . . Hardware 3D Series (C++ DirectX Graphics)
- 17:36, 22 February 2019 (diff | hist) . . (+862) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 13 (Created page with "In this video we create the mother of all D3D11 objects--the device. We also learn how to present the backbuffer (flip/swap) and how to fill the screen with a solid color, and...")
- 19:23, 16 February 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 12 (→Video Timestamp Index) (current)
- 19:18, 16 February 2019 (diff | hist) . . (+522) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 19:08, 16 February 2019 (diff | hist) . . (+789) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 12 (Created page with "Before diving straight into the Direct3D 11 code, we take a video and look at the overall object architecture of D3D, the process of initializing the core objects, and some sp...")
- 23:03, 7 February 2019 (diff | hist) . . (+520) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 22:59, 7 February 2019 (diff | hist) . . (+52) . . Hardware 3D (C++ DirectX Graphics) Tutorial 11 (current)
- 22:58, 7 February 2019 (diff | hist) . . (+764) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 11 (Created page with "Direct3D 11 is mostly interfaced with as a collection of COM (Component Object Model) objects. In this tutorial we learn about the fundamental concepts and techniques of Micro...")
- 19:18, 3 February 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 10 (→Video Timestamp Index) (current)
- 19:14, 3 February 2019 (diff | hist) . . (+515) . . Hardware 3D Series (C++ DirectX Graphics)
- 19:11, 3 February 2019 (diff | hist) . . (+677) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 10 (Created page with "We create a small <code>App</code> class which will act as the top level of our application object, owning the main window and top level game constructs. == Topics Covered ==...")
- 11:42, 3 February 2019 (diff | hist) . . (-2) . . Hardware 3D (C++ DirectX Graphics) Tutorial 9 (→Source Code) (current)
- 11:41, 3 February 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 9 (→Video Timestamp Index)
- 02:01, 3 February 2019 (diff | hist) . . (+8) . . Intermediate C++ Game Programming Tutorial 3 (→IMPORTANT NOTE) (current)
- 01:59, 3 February 2019 (diff | hist) . . (+94) . . Intermediate C++ Game Programming Tutorial 3 (→IMPORTANT NOTE)
- 23:08, 31 January 2019 (diff | hist) . . (+510) . . Hardware 3D Series (C++ DirectX Graphics)
- 23:01, 31 January 2019 (diff | hist) . . (-7) . . Hardware 3D (C++ DirectX Graphics) Tutorial 9
- 22:54, 31 January 2019 (diff | hist) . . (+538) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 9 (Created page with "A nice little component to encapsulate access to the mouse input. == Topics Covered == * Mouse class for track state / events * Capturing mouse input * Proper mouse wheel del...")
- 13:09, 26 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 8 (→Video Timestamp Index) (current)
- 13:00, 26 January 2019 (diff | hist) . . (-5) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 12:59, 26 January 2019 (diff | hist) . . (+518) . . Hardware 3D Series (C++ DirectX Graphics)
- 12:58, 26 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 8 (→See also)
- 12:58, 26 January 2019 (diff | hist) . . (+719) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 8 (Created page with "A nice little component to encapsulate access to the keyboard input. == Topics Covered == * Keyboard state tracking / querying * Keyboard event queue w/ <code>Event</code> cl...")
- 23:26, 18 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 7 (→Video Timestamp Index) (current)
- 23:26, 18 January 2019 (diff | hist) . . (0) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 23:24, 18 January 2019 (diff | hist) . . (+518) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 21:35, 18 January 2019 (diff | hist) . . (+39) . . Hardware 3D (C++ DirectX Graphics) Tutorial 7
- 21:35, 18 January 2019 (diff | hist) . . (+782) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 7 (Created page with "You gotta check your goddamn error codes. Also, adding custom icons for your apps is sexy shit. == Topics Covered == * Exception throwing/handling system for API errors * For...")
- 21:56, 11 January 2019 (diff | hist) . . (-1) . . Hardware 3D (C++ DirectX Graphics) Tutorial 6 (→Topics Covered) (current)
- 21:56, 11 January 2019 (diff | hist) . . (+505) . . Hardware 3D Series (C++ DirectX Graphics)
- 21:35, 11 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 6 (→Video Timestamp Index)
- 20:19, 11 January 2019 (diff | hist) . . (+1) . . Hardware 3D (C++ DirectX Graphics) Tutorial 6 (→Topics Covered)
- 19:33, 11 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 6 (→Video Timestamp Index)
- 19:33, 11 January 2019 (diff | hist) . . (+720) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 6 (Created page with "In this video I go over the construction of our Window class framework. Of special interest is the mechanism by which a member function is hooked into the Windows message hand...")
- 21:40, 5 January 2019 (diff | hist) . . (+503) . . Hardware 3D Series (C++ DirectX Graphics)
- 20:33, 5 January 2019 (diff | hist) . . (+39) . . Hardware 3D (C++ DirectX Graphics) Tutorial 4 (→Topics Covered) (current)
- 20:32, 5 January 2019 (diff | hist) . . (+67) . . Hardware 3D (C++ DirectX Graphics) Tutorial 5 (→Topics Covered) (current)
- 20:29, 5 January 2019 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 5 (→Topics Covered)
- 20:28, 5 January 2019 (diff | hist) . . (+18) . . Hardware 3D (C++ DirectX Graphics) Tutorial 4
- 20:27, 5 January 2019 (diff | hist) . . (+538) . . N Hardware 3D (C++ DirectX Graphics) Tutorial 5 (Created page with "Concluding our exploration of window message bullshits with WM_CHAR and mouse messages. == Topics Covered == * WM_CHAR / TranslateMessage * WM_LBUTTONDOWN * POINTS / MakePoin...")
- 12:27, 21 December 2018 (diff | hist) . . (+4) . . Hardware 3D Series (C++ DirectX Graphics)
- 12:25, 21 December 2018 (diff | hist) . . (+2,016) . . Hardware 3D Series (C++ DirectX Graphics) (→List of Tutorials)
- 12:18, 21 December 2018 (diff | hist) . . (0) . . Hardware 3D (C++ DirectX Graphics) Tutorial 4 (→Video Timestamp Index)
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